Lifeless by Daylight developer Behaviour Interactive has revealed its subsequent recreation: Meet Your Maker.
It is a first-person constructing and raiding recreation that takes place in a hellish, post-apocalyptic wasteland, with gamers constructing towering industrial outposts stuffed with traps to guard genetic materials – after which infiltrating the outposts of others to steal the valuable useful resource.
It definitely looks like a departure from the favored horror multiplayer recreation, each in its style and its aesthetic. However there are extra similarities than you may suppose.
To start with, Meet Your Maker has a sure horror undertone to it – albeit now in science fiction. It is set in a desolate world stuffed with imposing, brutalist buildings and genetically mutated guards – a bleak future that would replicate our personal, ravaged by illness and international warming.
However actually, it is the asynchronous multiplayer side of Meet Your Maker that feels so inherently Behaviour. Gameplay is cut up in two halves, with gamers each constructing their very own outposts for others to raid and raiding outposts themselves. Each will be achieved in co-op with associates.
Let’s begin with constructing. That is achieved in first particular person, flying or strolling round buildings and inserting giant blocks on a grid system.
On the centre of every outpost is the genetic materials, or genmat as Behaviour calls it, and there is a little harvester robotic that should all the time have a path to the genmat from the skin. Gamers should fortify this route, creating no matter buildings they want and protecting it with attachments (visible, typically animated, props) and decals (primarily paint).
Then comes filling the construction with traps: arrow traps, incinerators, cubes of caustic waste, bomb ejectors, and extra. Numerous guards can be positioned and their patrol routes recorded instantly by the participant, each for grounded guards and flying models. In fact, this all has limits to retain some stability.
When all is completed, gamers can check after which add their creations for others to try to infiltrate. Behaviour stresses that constructing is an iterative course of, which implies watching movies (first and third-person) of gamers raiding your outposts to then edit and rebuild later, making them deadlier over time.
Behaviour ensures that moderation will probably be in place to make sure nothing untoward is constructed. Gamers can provide suggestions on builds and flag for elimination, one thing the group will probably be hands-on with at first.
The flip-side is raiding others. This works very like different first particular person shooters, with two weapons obtainable (a harpoon gun with restricted ammo that have to be regained, and a melee weapon), consumable grenades, and a grappling hook for additional manoeuvrability. Gamers should seize the genmat and make it out alive. One hit and also you’re lifeless.
You possibly can attempt as many instances as you want, although. And with data comes pace. Simply do not get cocky – the sport is already designed to be difficult, however the seemingly brutal creations of gamers.
Each constructing and raiding will reward gamers with assets they’ll convey again to their Chimera – a “dwelling experiment created as a final resort to avoid wasting life on Earth”. Offering your Chimera with genmat again in your sanctuary will assist you to stage up your advisors – primarily boosting the skills of your traps, guards, weapons, and their related mods and perks, thereby bettering your possibilities of thwarting raiders and efficiently infiltrating outposts. You are inspired to attempt each for the utmost useful resource rewards.
And so the loop continues. UGC is on the core of Meet Your Maker, but it surely’s meant to be a social expertise too.
Not solely are you able to play the sport in co-op, you possibly can share creations with associates (although Behaviour insists associates will not have the ability to circumvent the sport’s useful resource financial system with their builds), observe your favorite creators, ship screenshots of failed makes an attempt to associates, and award accolades following every raid: enjoyable, brutal, ingenious, inventive.
Behaviour has Twitch in thoughts too. Lifeless by Daylight has develop into a sensation on the streaming platform, and the developer is hoping for the same consequence with Meet Your Maker. It might not have been designed for Twitch particularly, but it surely’s been within the group’s design considering because the begin, enhancing the social elements of the sport.
It is also supposed to be one other long-term undertaking. Gamers will earn assets and expertise to progress as they play, plus Behaviour has plans for post-launch content material: new block sorts, traps, weapons, guards, armours, and extra. These will slot into current programs and have an effect on each constructing and raiding equally, requiring new methods for each.
Meet Your Maker definitely has the potential to be the following viral sensation, a recreation of brains versus ability. It ought to appease followers of each constructing and taking pictures video games, with a core loop that would show irresistible.
The group will seemingly be fast to match it to Lifeless by Daylight. But it is onerous to not evaluate it to so many different video games in a bid to seize curiosity. There’s Minecraft in its constructing mechanics; Doom and Quake in its aesthetic; LittleBigPlanet in its social interactions; and numerous FPS video games in its taking pictures.
These may very well be the constructing blocks to one thing particular, so long as it will probably seize a spark of originality.
Meet Your Maker is ready for launch in 2023 throughout PC (Steam), PlayStation 4 and 5, and Xbox One and Sequence X/S. An preliminary playtest will probably be dwell from twenty third August for round two months, enroll on the sport’s web site.