HomeMobileSymphony Of War Is A Steam Hit Perfect For Fire Emblem Fans

Symphony Of War Is A Steam Hit Perfect For Fire Emblem Fans


Warriors prepare to fight in one of Symphony of War's tactical battles.

Screenshot: Dancing Dragon Video games

There’s been a raft of intriguing technique RPGs this 12 months, however considered one of my favorites up to now is Symphony of Struggle. It’s been climbing the charts on Steam in latest months, and for good motive. From a distance it seems like one other Hearth Emblem knockoff. Up shut it’s doing sufficient fascinating issues to face by itself, and I actually advocate you give it a shot.

Symphony of Struggle: The Nephilim Saga quietly got here out on Steam in June and has been racking up optimistic evaluations ever since. Developed by an indie group known as Dancing Dragon Video games with a historical past of RPG Maker initiatives, it’s a trope-filled army drama about civil conflict and demonic threats. However you may just about ignore all that. Beneath the predictable plot and airbrushed character portraits is a deep technique sport that’s laborious to place down. Personally, I believe it’s even higher within the technique division than Triangle Technique.

Make no mistake: Symphony of Struggle is old-school. Whereas newer entries within the Hearth Emblem collection have delved deeper into visible novel components and relationship mechanics, it’s targeted nearly completely on renovating the nuts and bolts of traditional grid-based battles. What works so nicely is that Symphony of Struggle nails the fundamentals and likewise provides loads of new wrinkles for followers to dig into (particularly those that additionally dug final 12 months’s Darkish Deity).

Gif: Dancing Dragon Video games / Kotaku

The largest one is that every particular person unit represents a complete squad made up a number of sorts of fighters. Perhaps there are some knights in entrance flanked by pikemen whereas wizards and archers rain down demise from the again. When two models transfer subsequent to one another and throw down, a mini-turn-based skirmish ensues. Mages within the again solid fireballs and therapeutic spells whereas knights within the entrance dish out melee injury. Fight unfolds throughout two rounds, with attackers getting the primary flip and the defending aspect going second. Some fighters can solely assault on the primary or second flip, whereas others will sometimes luck right into a bonus flip. The motion is simple to comply with and but additionally opens up loads of room for personalisation.

Including extra refined layers of complexity are distinctive fighter bonuses and an in depth analysis tree. Horseback fighters get to assault first with out retribution. Infantry present defensive bonuses to close by models. And archers can naturally assault from a distance with out dealing with counter-attacks. These and different stats can then be augmented and magnified by researching new tech. Reasonably than leveling up particular models, you’re rising the general capabilities of your military.

A map shows where grid-based combat takes place in Symphony of War.

Screenshot: Dancing Dragon Video games

On this approach Symphony of Struggle forces you to generally assume like a 4X strategist whereas enjoying like a conventional JRPG fanatic. As a substitute of customizing one single celebration and combating by a dungeon, you’re increase a small military of them and taking up an entire battlefield. Finishing missions quicker and capturing enemy models and buildings alongside the best way nets you extra cash and factors that may then be poured again into outfitting your varied crews. Just some novel tweaks and the decades-old tactical JRPG method feels contemporary and trendy once more in 2022.

A couple of different video games have additionally taken hybrid approaches to tactical RPGs just lately. The Iron Oath and Songs of Conquest each come to thoughts. The previous is a roguelike with battles that happen on a hexagonal grid. The latter additionally sports activities a hexagonal battlefield in service of map exploration and city-building nearer to a 4X sport. They’re actually promising video games in their very own proper (and nonetheless in Early Entry), but neither is as targeted on plumbing the depths of leveraging small benefits so one group of animated sprites can wipe the ground with one other.

Symphony of Struggle is much from an ideal package deal, however it gives one of many extra meaty and modern takes on the techniques RPG method I’ve come throughout in years.



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