HomeMobileHow Rollerdrome’s composer created the sound of 2030 – PlayStation.Blog

How Rollerdrome’s composer created the sound of 2030 – PlayStation.Blog


Roll7’s upcoming skater-shooter, Rollerdrome, is our first to function a totally unique soundtrack, that includes darkish retro-futuristic synth beats by the unimaginable Electrical Dragon. I spoke to Ian, the artist behind Electrical Dragon, to debate the method of engaged on the mission and creating this all-new album.

Jemima Tyssen Smith: Hi there Ian! I had the pleasure of working with you when you created the unimaginable all-new music for Rollerdrome. This was such an thrilling mission for Roll7 as a result of it’s the primary time we’ve had a completely new soundtrack made only for certainly one of our video games. What was it that drew you to the mission?

Electrical Dragon: You summoned me!

Haha – it’s true! Sure, I used to be truly the primary individual to succeed in out to you – we initially wished simply the one monitor, proper?

Sure, that’s simply it – I didn’t know the total particulars of the sport on the time, however what I noticed was tremendous fascinating to me, and I truly provided to do some unique work at that time. After that I had a gathering with among the crew and we talked by way of what was wanted in additional element. I’d been in a rut with the album I used to be engaged on, and speaking to the parents at Roll7 actually gave me a burst of inspiration. I believe it simply all got here collectively rather well for everybody concerned, truly. I’d all the time wished to work on a recreation soundtrack, and Rollerdrome is an unimaginable recreation to be concerned with.

I believe if you spoke about the potential for unique tracks that felt excellent for us since we wished such a particular vibe to the soundtrack. Might you discuss a bit about that?

Yeah, so the power we have been after was a soundtrack with the ability of synthwave however a definite 70’s flavour. It felt prefer it could be fairly tough to stability as we actually wished to keep away from going too disco as properly – the sport has a darkness to it that wanted to be echoed within the music. Ultimately it truly got here collectively fairly naturally, although. I mainly tackled the soundtrack as if it was kind of from the angle of the 70’s trying ahead – very BBC ‘Tomorrow’s World’, you realize? After which I used to be impressed a bit by a number of various things actually: 70’s pioneers like Vangellis, Wendy Carlos, Philip Glass, Giorgio Moroder, Tangerine Dream… a number of inspiration from a number of locations!

Seeing all the cool package you’ve got is so inspiring – it’s all actually fascinating stuff. What was it that drew you to music and to synthwave within the first place?

I used to have a Commodore 64 as a child, and my uncle purchased me some software program for that which was known as ‘Utilisynth’. It was very difficult, however I managed to make some superior wibbly-wobbly noises, and from there on I used to be kind of hooked! I went on to play guitar, I DJ’d home music within the 90’s, I used to be even in a loss of life steel band for a bit… however in time I returned to synth.

And we’re very glad you probably did! This mission is clearly fairly completely different to engaged on an album that’s not connected so intently to a recreation and an idea – how did that give you the results you want?

Yeah, for the reason that tracks want to suit with the gameplay I couldn’t actually do breakdowns in the identical method I may need finished on a completely free-form album, in order that was a very fascinating problem to work round. I additionally wanted to strike a stability between the dystopian narrative and the thrilling gameplay – the tracks wanted grit, however additionally they wanted a way of enjoyable in there, too. I believe these moments of positivity actually assist make the darkish components of the sport darker, which I actually like. One factor I did love concerning the course of – and this might sound foolish – is that the narrative actually helped me to choose monitor titles. I all the time discover naming tracks a bit powerful, so it was an actual reduction to have content material already there to drag titles from!

Lastly, I’ve to ask – the place does the title ‘Electrical Dragon’ come from?

It’s from a 2001 Japanese movie – Electrical Dragon 80.000 V. It’s about two rivals who get electrocuted after which find yourself with superpowers… they usually additionally play significantly guitar-wrecking solos.

That sounds so cool! I’m including it to my watch listing as we communicate. Thanks a lot for taking the time to talk to me right this moment and for making this epic soundtrack. I simply can’t look forward to folks to expertise it in-game.

Me neither!

Rollerdrome is coming to PlayStation 5 and PlayStation 4 August 16.



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