HomeMobileCyberpunk 2077 QA Team CEO Responds To Claims They Misled CDPR

Cyberpunk 2077 QA Team CEO Responds To Claims They Misled CDPR


A Cyberpunk 2077 screenshot shows an augmented humanoid with praying mantis-like blade arms attacking the protagonist's car.

Get off, you rattling bug!
Screenshot: CD Projekt

Cyberpunk 2077 will all the time be a cautionary story of how to not make and launch a recreation. It was notoriously marred by technical bugs and developmental woes and now, in accordance with a brand new report from YouTuber Higher Echelon Avid gamers, a QA agency allegedly misled CD Projekt Crimson throughout the recreation’s growth. However in response, the standard assurance firm’s CEO, Stefan Seicarescu, has acknowledged that that is all only a huge misunderstanding, in accordance with a VGC interview.

Higher Echelon Avid gamers posted a video on June 25 going over some deets he bought from a whistleblower at Quantic Lab, a Romanian-based outsourcing high quality assurance testing crew. Quantic Lab has had a hand in ironing out bugs in some big-name video games, together with Desperados III, Destroy All People!, The Witcher 3: Wild Hunt, and Cyberpunk 2077. The whistleblower, an nameless Quantic Lab worker who UEG believes to be genuine based mostly on a collection of paperwork they declare to be in possession of, together with a 72-page high quality assurance testing file and detailed spreadsheets monitoring employee productiveness, defined in a June 23 e-mail to UEG what went down throughout Cyberpunk 2077‘s QA testing.

Learn Extra: CDPR Says ‘Huge Half’ Of Fixing Cyberpunk 2077 Is Executed, Targeted On Different Initiatives

Based on the supply, issues began getting dangerous for Cyberpunk 2077 QA testing round late 2019. Quantic Lab leads had been apparently despatched to Poland to work straight with developer CD Projekt Crimson. The crew was presupposed to encompass “veteran testers,” people that had “in depth expertise with high quality assurance who understood the method and workflow,” UEG acknowledged. Nonetheless, people who confirmed up had been allegedly “junior testers” who had lower than a yr or, in some cases, simply six months of labor within the area. Based on UEG’s supply, CD Projekt Crimson wasn’t conscious of this junior tester crew, as an alternative believing they had been getting veterans from Quantic Lab who had labored on The Witcher 3.

But it surely wasn’t simply Quantic Lab’s QA division that brought on hiccups in Cyberpunk 2077‘s growth. Quantic Lab higher administration allegedly instituted a “bug quota” coverage that required every particular person tester to submit at least 10 bugs per day. The pondering was that the brand new coverage, which inevitably overworked workers, would improve productiveness and additional polish the sport. To perform this, although, testers bombarded builders with hundreds of minuscule errors, from objects clipping to lacking textures.

Based on UEG, the QA crew targeted an excessive amount of on negligible or low-priority bugs to satisfy the quota. The supply claimed the torrential rain of superfluous glitches drenched employees throughout departments. It’s best to watch the total video.

CD Projekt / Higher Echelon Avid gamers

In response to UEG’s video, Quantic Lab CEO Stefan Seicarescu lowkey instructed VideoGamesChronicle that the entire thing was a misunderstanding. He didn’t seem to disclaim or deal with any of the allegations particularly; as an alternative, he clarified that the claims made within the video had been stuffed with inaccuracies about QA testing.

“The video printed on social media as talked about in your article begins with incorrect statements about Quantic Lab’s historical past,” Seicarescu stated. “There appears to be a lack of information within the technique of how a recreation is examined earlier than its launch to the market.”

Seicarescu stated no world writer leans on only a single QA crew, suggesting CD Projekt would possibly’ve recruited a number of teams to debug Cyberpunk 2077.

“Quantic Lab helps over 200 tasks per yr from a number of world main publishers and continues to take care of a high quality comes first method to all of the work we undertake,” Seicarescu stated. “All our buyer agreements are confidential however on the whole, world publishers are working with a number of QA outsourcing corporations, not relying solely on one, along with inside QA assets at developer stage generally. Every venture we undertake is exclusive with regard [to] venture necessities. Mission path is agreed and adjusted accordingly as per actual time necessities with our shoppers. Quantic Lab all the time strives to work with transparency and integrity with our business companions.”

Kotaku has reached out to CD Projekt and Quantic Lab for remark.

 



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