Last Fantasy 16 will return to a “basic fantasy really feel” in its world constructing and tone, balanced with trendy fight.
Director Naoki Yoshida has spoken in a number of interviews concerning the recreation, divulging new details about its conception.
“When it got here to deciding what to do with Last Fantasy 16, I believed again to after I performed the unique Last Fantasy, and remembered how I felt like I used to be enjoying the main function in a movement image,” he mentioned in a brand new PlayStation Weblog put up.
“I needed to recapture that feeling in 16, however with state-of-the-art recreation design and the most recent in trendy expertise. The entire improvement crew, underneath the directorship of Hiroshi Takai, has come collectively to make that dream a actuality, so I hope you all sit up for it.”
Talking to GamesRadar, Yoshida elaborated additional, stating that Artistic Enterprise Unit 3 has tried to “return to the sequence’ roots” with a “basic fantasy really feel”.
The crew is “specializing in making a setting harking back to the unique Last Fantasy video games, however then including to this that real-time motion that is extra harking back to trendy video games.”
So why the return to a classical setting? Yoshida instructed Sport Informer that many core members of the Last Fantasy 16 crew had been huge followers of the basic Last Fantasy video games and their mediaeval European fashion.
“When creating this recreation, we needed to take that look, that mediaeval European basic fantasy look, and meld that with our personal distinctive concept that we had, after which take all of that and attempt to categorical that with the present stage of expertise and make one thing that’s actually, actually thrilling,” he mentioned.
The purpose was additionally to maneuver away from the futuristic settings of current video games
“As you already know, the Last Fantasy sequence is sort of well-known, or notorious, for being totally different with every entry within the sequence,” he mentioned.
“That mentioned, after doing a little current consumer analysis, we discovered that loads of the customers had been discovering that loads of the current Last Fantasy [games] had been sort of turning into static in that imaginative and prescient so we needed to make use of this as a possibility to step again from that and check out one thing totally different; not only for us, however considering to the way forward for Last Fantasy and forthcoming initiatives, we needed to strive one thing totally different and perhaps present that yeah, the sequence can go in several instructions relatively than specializing in one.”
A brand new trailer for Last Fantasy 16 was just lately proven, revealing its launch date as summer time 2023.