Placing Distance Studios’ chief artistic officer Chris Stone has revealed that The Callisto Protocol horror and gore is impressed by actual life, dividing followers over the problem. That is harking back to the controversy surrounding Mortal Kombat 11‘s growth after members of NetherRealm Studios have been recognized with PTSD from watching real-life violence and gore as a part of work for a substantial time period.
Placing Distance’s assertion on The Callisto Protocol horror and gore
“We’ve discovered ourselves taking a look at quite a lot of real-life examples of horror and gore,” Stone instructed PCGamesN. “Whereas these have been quite a bit much less enjoyable to analysis, it was a number of the most memorable and worthwhile content material when it got here to creating practical visuals and experiences.”
Some followers are of the view that Placing Distance needn’t put its builders by the identical expertise that Mortal Kombat 11 builders went by, understanding the potential penalties of doing so. They imagine that the builders can use their creativeness with out having to “analysis” actual graphic content material for work. Others have argued that video games have at all times sought inspiration from actual life no matter how practical they appear now, and The Callisto Protocol isn’t an outlier.
The Callisto Protocol could be a fictitious leisure product however PTSD is an actual situation. How builders react to watching real-life violent materials for prolonged durations of time will differ from particular person to particular person. “I’d have these extraordinarily graphic desires, very violent,” a Mortal Kombat developer beforehand instructed Kotaku. “I sort of simply stopped wanting to fall asleep, so I’d simply maintain myself awake for days at a time, to keep away from sleeping.”
Right here’s hoping Placing Distance prioritizes its builders’ psychological well being.
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