HomeMobileSeamless space travel "not that important" to Starfield players, says Todd Howard

Seamless space travel “not that important” to Starfield players, says Todd Howard

Starfield will not let gamers fly seamlessly from the floor of planets to house.

Todd Howard, the sport’s director, spoke to IGN and supplied additional particulars on the sport – together with the size of its essential quest.

Nevertheless, when requested whether or not gamers can fly seamlessly to house, Howard mentioned the function is “actually simply not that necessary to the participant” to justify the additional engineering work required.

“Individuals have requested, ‘Are you able to fly the ship straight right down to the planet?’ No. We determined early within the challenge that the on-surface is one actuality, after which while you’re in house it is one other actuality,” he mentioned.

The feedback are attention-grabbing with so many comparisons made between Starfield and that different house sport No Man’s Sky, by which gamers can seamlessly discover the universe.

Howard additionally described the ship fight in Starfield as influenced by FTL and MechWarrior.

“There’s been a variety of house sims that we’re followers of, and house shooters from the ’90s,” he mentioned, however the Starfield staff wished it “to really feel [like] one thing distinctive”.

Starfield had its huge gameplay reveal on the Xbox and Bethesda Showcase – catch up right here on all the pieces that was proven.

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