HomeREVIEWSDolmen PS4 Review | Invision Game Community

Dolmen PS4 Review | Invision Game Community

Dolmen is the newest within the lengthy line of video games spilling within the wake of From Software program’s juggernaut Souls video games.

Developed by Huge Work Studio, Dolmen is billed as an motion RPG SF Cosmic Horror title and deposits the Souls-like method onto the mysterious planet generally known as Revion Prime.

Revion Prime is dwelling to the crystal generally known as Dolmen. The crystal is rumoured to be able to breaching the obstacles between dimensions and people who management will probably be in a position to revolutionise area journey. It’s your job to go in and find samples of the crystals, however Revion Prime is floor zero for an alien invasion. Hostile lifeforms roam the corridors and realities are seeping into each other, making a melting pot of a panorama so that you can survive. Will you be capable of full your mission and discover out precisely what went unsuitable on Revion Prime?

Souls-like Style

Because the Souls-like style will get more and more crowded, the query needs to be what precisely does every newcomer deliver to the desk? And, as such, what does Dolmen deliver to it as properly. The Souls-like design is firmly in place as you discover Revion Primes world. The difficult issue, test. Die and retry the gameplay loop, test. Beacons that you just revive at which additionally act as teleporters and enemy respawners, test. Leaving your hard-earned XP and Dolmen crystals on the website of your demise, test. You’ve gotten your gentle and heavy melee assaults, blocks and parry’s, a dodge roll and a stamina bar governing all the above. However Dolmen does add some attention-grabbing wrinkles of its personal.

Third-person ranged fight

The primary is the addition of third-person ranged fight. Projectile weapons play an enormous position in fight and may make all of the distinction in encounters. In case you lock onto an enemy you’ll be able to hearth and strafe with ease or, for the extra hands-on strategy, intention down the sights as you snipe from a distance. Ranged weapons additionally profit from gentle and heavy assaults however the heavy assaults do come at a value. Your weapons are ruled by an vitality bar, which depletes as you utilize them and slowly recharges over time. Nevertheless, the bar will be shortened in two methods. The primary is by heavy assaults which knock a bit of the bar off with every use or by the extra typical strategy: therapeutic.

Every time you heal, it knocks a piece of the vitality bar off which can put you into dire predicaments time and again. Outdoors of touching a beacon which restores you utterly, the vitality bar will be refilled by the usage of batteries, basically Dolmen’s model of the Estus Flask. Utilizing it in fight although is fairly difficult as you’re left open to assaults and may’t transfer for the few seconds it takes to recharge. It makes for some tense encounters in boss battles as you find yourself on the lookout for a uncommon second during which to recharge.

One other addition to the sport is elemental assaults. Weapons can have totally different elemental attributes linked to them, comparable to hearth, ice and acid. It’s not simply nice for serving to to knock some much-needed factors of an enemy’s well being bar or to freeze them in place for a few seconds but additionally as a result of enemies have standing results of their very own that you must be careful for and exploit. Simply as you are able to do cryo injury to an enemy, so can also they debuff you. Lastly, there’s your go well with’s reactor which additionally provides elemental buffs to your assaults when activated.

A great deal of Gear

Gear performs an essential position in Dolmen and is simply as essential as bettering your numerous stats with the expertise you ratchet up. Gear must be crafted in your ship, which you’ll teleport to from any Beacon, and is constructed from the varied items of apparatus and components that enemies drop and are scattered internationally. Fortunately there’s no want to seek out recipes and the crafting system is simple and painless, with every gear exhibiting what components it wants together with which stats are affected by them. Creating one piece of armour opens up the following tier of that armour so that you can proceed crafting. Extra unique gear requires specialist components that may solely be gained from bosses that you will want to respawn for the required quantity. Whether or not it’s a brand new sword or chestplate with larger acid resistance, you’re going to want to maintain on kitting out your character.


Dolmen’s fight, nonetheless, is the place the sport doesn’t fairly attain the celebrities.

The fight feels imprecise and intensely gradual. Collision detection bins aren’t the perfect and also you often need to be throughout the kissing vary of an enemy to truly hit them, which has the drawback of you not having the ability to block assaults in time or, generally, even seeing them coming. And that’s when the collision works. This is applicable to objects and switches too. It’s important to be virtually on prime of them to activate them. At occasions should you’re locked on throughout fight and need to use your projectile weapon, you’ll draw it but it surely simply received’t work till you cease urgent the fireplace button and check out once more. It’s sufficient of a problem that I ended making an attempt to make use of it for quick-fire throughout boss fights.

Distances, for some cause, simply appear extremely troublesome to evaluate right here. Whether or not it’s how shut you might be to a swap to set off it or to an enemy, issues simply really feel. . off. Couple that with inconsistent collision detection and you’ve got a superb recipe for frustration, significantly if it appears such as you’re nearly to beat a boss and are whacked by an assault you had been positive you weren’t near.

After which there’s the sport’s pace and skill recharge charges. It’s all exceedingly gradual. Your character strikes at a pace slower than a lazy Sunday drive and even the dash is gradual. It’s irritating when shifting by the setting and through boss fights particularly. Your capability recharge charges recharge nearly as slowly as you progress, significantly your battery recharge price. Stamina fares higher however neither is as quick accurately, typically leaving you at an obstacle. Each these bars, nonetheless, drain extremely quick when in use. . .

I’ve nothing in opposition to slower, extra tactical gameplay, however this doesn’t work when coping with aggressive enemies. And Dolmen’s enemies will be fairly aggressive, to the purpose the place they may observe you thru rooms and away from their patrol paths. That’s when the AI prompts appropriately. You’ve gotten simply as a lot of an opportunity standing from a distance and plugging them with a rifle whereas they simply sit and take it, as you do of them aggressively monitoring you.

Low cost enemy placement and setting design

Dolmen additionally suffers from some actually low-cost enemy placement and setting design. Enemies will drop on you from above or spawn behind you on broken bridges the place you have got nowhere to run to and, at some factors, proper on the entrance/exits of space transitions, which actually works nice as you load into an space and are instantly attacked. The environmental injury most likely fares worse as you’re required to shortly navigate hazards that drain your life bar with ease and have tiny secure zones between them.

Visually Dolmen is fairly stable on PS4, regardless of some generic SF and world design. There’s a good quantity of enemy selection however they have an inclination to err on the generic facet in order that nothing stood out significantly. The body price is constant, which is paramount in these titles to maintain fight easy, however there have been sufficient moments when the sport took a while to load up an motion which resulted in small hitches.

Dolmens ranges are small, segmented affairs with shortcuts between areas that you just unlock the additional you progress. There’s no sprawling world design right here, although the range throughout the board is admirable.

And people Dolmen items you acquire? Nicely, you want them to respawn bosses as a result of the perfect gear solely comes from crafting elements they drop and since the expertise gained begins to whittle away on later enemies when you’ve gained some ranges. The bosses themselves can current a major problem, however solely due to the sport’s problematic fight and hitboxes together with some severe near-instant demise assaults. Extra typically they require some cautious use of the setting to beat, whereas at worst they spawn mobs at you. Dolmen does undertake among the extra annoying habits of Souls video games, so should you like these moments the place defeating Boss A leads immediately into Boss B with no strategy to restock, you’ve bought these too.

The sport additionally has a multiplayer part however, as of scripting this, there weren’t any matches obtainable in the course of the evaluate interval to try it out on.

Dolmen is a recreation that places me in two moods about it. The sport didn’t put its greatest foot ahead at first, however the extra I performed, the extra I started to get pleasure from what was on supply. However for every satisfying second, there was a irritating one as a result of its janky mechanics. Proper now Dolmen appears like a title that also wants a superb quantity of labor to deliver it to the place it could possibly be.

Developer: Huge Work Studio
Publishers: Huge Work Studio, Prime Matter, Koch Media
Platforms: PlayStation 4, PlayStation 5, Xbox One, Xbox Collection X and Collection S, Microsoft Home windows

Reviewed on PS4 and performed on PS5

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