Following rumors that horror recreation developer Bloober Crew is remaking the legendary Silent Hill 2, CEO Piotr Babieno has mentioned he can not remark, however hopes to make an announcement concerning the firm’s future tasks “as quickly as we are able to”. He added that its unannounced challenge will “nonetheless be a Bloober Crew title”, even when it is made in partnership with one other firm. Babieno additionally defined that future Bloober video games can be greater and extra gameplay-focused than previously, and won’t be “strolling sim”-type experiences.
Chatting with IGN at Polish video games convention Digital Dragons, Babieno responded to rumors (first reported by influencer Nate the Hate and subsequently journalist Jeff Grubb) a couple of Silent Hill 2 Remake by saying:
“We are able to’t touch upon something we’re doing as a result of we recognize our relationship with our companions, in fact. So we are able to’t [say] something. We are going to make an announcement about our future tasks as quickly as we are able to. So then you’ll know far more.” Chuckling, he added, “Formally.”
Bloober Crew entered right into a partnership with Konami — proprietor of the Silent Hill collection — final yr. Since then, a number of experiences have linked the developer (which developed horror video games Layers of Concern, Observer, Blair Witch, and The Medium) with a Silent Hill challenge. It was even compelled to disclaim that a few of its unused recreation ideas have been deliberate Silent Hill titles. Bloober confirmed beforehand that it is concurrently engaged on two titles, one with Konami, whereas one other, as a result of be revealed by Personal Division, is a brand new IP. Babieno tells me a 3rd title is in pre-production.
Later within the interview, I requested Babieno concerning the firm’s expertise working with a license holder within the case of Blair Witch, and the CEO briefly referenced certainly one of Bloober’s upcoming tasks, making clear that his firm’s method is to make video games by itself phrases, even when it is inside another person’s franchise.
“I might say that it’s exhausting to work with somebody who [owns an IP you’re working on], however we’re at all times speaking with these licensors, [saying] ‘Guys we want to use your license, however we want to inform our personal story.’ If we’re not capable of inform our personal story, if we won’t have inventive freedom, it doesn’t make sense, as a result of Bloober Crew won’t make a fantastic recreation,” Babieno mentioned. “In case you are in a jail, you will be unable to fly. In order that’s why we are attempting to solely [make] these titles wherein we’re feeling, ‘OK, will probably be a Bloober Crew recreation, not somebody [else’s].’ So even on the challenge we are able to’t discuss [about], it is going to nonetheless be a Bloober Crew title.”
Babieno did not clarify that this was a reference to the Konami title, but it surely feels seemingly provided that Bloober’s Personal Division recreation is a brand new IP. If that’s the case, and Bloober is engaged on Silent Hill, Babieno’s phrases may very well be taken to imply that the corporate is making use of its personal concepts to Silent Hill 2, or alternatively that its Silent Hill recreation is definitely a brand new story within the collection solely. The CEO didn’t present any additional touch upon these traces.
Talking extra usually about Bloober Crew’s future, Babieno mentioned that the corporate was aiming to alter the sorts of video games it makes, whereas sticking with the darkish, psychologically centered topic areas it has specialised in.
“There are lots of people in our staff who want to do greater video games, with extra gameplay, with some recreation mechanics [we haven’t used before] as a result of principally our previous titles have been experience-like, proper? It was extra concerning the temper, concerning the story, not essentially about gameplay. […] We want to do video games which can inform our tales based mostly on the sport mechanics. So you would anticipate that every of our future titles may have a number of gameplay mechanics. These titles can be greater.”
He added that Bloober’s video games would proceed to transition away from the “strolling simulator” method of its early successes, similar to Layers of Concern.
“It’s not an enormous leap, it’s moderately evolution, however proper now we’re well-prepared to make video games just like Hellblade, to call [one example]. However I might say that we’ll nonetheless have our DNA – these video games will nonetheless belong to Bloober Crew’s legacy, and they are going to be greater. We are going to inform tales [through gameplay], it won’t be strolling sim sorts of expertise sooner or later, however nonetheless, the topic, these emotions which we’d [we would like our fans to feel], they may stay,” Babieno mentioned.
Apart from the rumors a couple of Silent Hill 2 remake, pictures from what’s rumored to be a model new Silent Hill have been revealed final week — and swiftly deleted after a copyright declare. The deletion appears to lend credence to their authenticity, though Konami has not commented.
Silent Hill 2 stays one of the crucial beloved video games ever launched. We named the PS2 psychological horror top-of-the-line video games of all time, calling it “an exploration of the depths of human depravity and the consequences it has on the individuals and locations round us that few video video games have dealt with with such a disturbing grace and maturity.”
Joe Skrebels is IGN’s Government Editor of Information. Comply with him on Twitter. Have a tip for us? Need to talk about a potential story? Please ship an e mail to firstname.lastname@example.org.